game: more water shader experiments
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@@ -71,7 +71,6 @@ void vertex() {
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}
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"
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graph_offset = Vector2(-22.2715, 18.9148)
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nodes/vertex/0/position = Vector2(1160, 240)
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nodes/vertex/2/node = SubResource("VisualShaderNodeTexture_2m85h")
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nodes/vertex/2/position = Vector2(40, 280)
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