From c95d4341a16db01b16a01d0092a43e49dfbd0a76 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Torjus=20H=C3=A5kestad?= Date: Tue, 19 Aug 2025 13:14:06 +0200 Subject: [PATCH] game: more water shader experiments --- assets/shaders/vis_water.tres | 1 - 1 file changed, 1 deletion(-) diff --git a/assets/shaders/vis_water.tres b/assets/shaders/vis_water.tres index 8e48dc7..d8c5c4d 100644 --- a/assets/shaders/vis_water.tres +++ b/assets/shaders/vis_water.tres @@ -71,7 +71,6 @@ void vertex() { } " -graph_offset = Vector2(-22.2715, 18.9148) nodes/vertex/0/position = Vector2(1160, 240) nodes/vertex/2/node = SubResource("VisualShaderNodeTexture_2m85h") nodes/vertex/2/position = Vector2(40, 280)