diff --git a/assets/shaders/vis_water.tres b/assets/shaders/vis_water.tres index 8e48dc7..d8c5c4d 100644 --- a/assets/shaders/vis_water.tres +++ b/assets/shaders/vis_water.tres @@ -71,7 +71,6 @@ void vertex() { } " -graph_offset = Vector2(-22.2715, 18.9148) nodes/vertex/0/position = Vector2(1160, 240) nodes/vertex/2/node = SubResource("VisualShaderNodeTexture_2m85h") nodes/vertex/2/position = Vector2(40, 280)