Files
slopvivors/scenes/managers/debug_ui.gd

16 lines
410 B
GDScript

class_name DebugUI
extends Control
func toggle():
visible = !visible
func _on_zoom_check_toggled(toggled_on: bool) -> void:
GlobalConst.sig_debug_camera_zoom.emit(toggled_on)
func _on_god_mode_check_toggled(toggled_on: bool) -> void:
GlobalConst.sig_debug_god_mode.emit(toggled_on)
func _on_enemy_god_mode_check_toggled(toggled_on: bool) -> void:
GlobalConst.sig_debug_enemy_god_mode.emit(toggled_on)