chore: run gdformat

This commit is contained in:
2025-08-20 04:47:49 +02:00
parent 702080af59
commit c7c4eb574e
12 changed files with 47 additions and 13 deletions

View File

@@ -43,7 +43,9 @@ func take_damage(value: float) -> void:
dm.damage_taken = value
dm.player_damage = false
add_child(dm)
main_ui.player_ui.set_hp((player_stats.current_health / player_stats.get_final("max_health", modifiers)) * 100)
main_ui.player_ui.set_hp(
(player_stats.current_health / player_stats.get_final("max_health", modifiers)) * 100
)
if player_stats.current_health <= 0:
die()
@@ -85,10 +87,12 @@ func get_taunted():
func toggle_god_mode(value: bool):
god_mode = value
func add_xp(amount: float) -> void:
player_stats.current_xp += amount
_check_level_up()
func _check_level_up() -> void:
var required_for_level = 25.0
if player_stats.current_xp >= required_for_level:
@@ -96,6 +100,7 @@ func _check_level_up() -> void:
player_stats.current_xp -= required_for_level
_trigger_level_up()
func _trigger_level_up() -> void:
var choice_count = 3
var choices: Array[LevelUpChoice] = []
@@ -110,6 +115,7 @@ func _trigger_level_up() -> void:
Engine.time_scale = 0.0
main_ui.level_up_ui.visible = true
func _on_pickup_area_area_entered(area: Area2D) -> void:
var body: Node2D = area.get_parent()
if body.is_in_group(GlobalConst.GROUP_XP_ORB):