game: add weapon base and sword

This commit is contained in:
2025-08-21 00:32:18 +02:00
parent 156da4898e
commit 8bd7bfa406
21 changed files with 200 additions and 163 deletions

View File

@@ -2,7 +2,7 @@
[ext_resource type="Texture2D" uid="uid://5x5wimok8uw2" path="res://assets/sprites/roguelikeChar_transparent.png" id="1_3vyb7"]
[ext_resource type="Script" uid="uid://cvqaxckx4num3" path="res://scenes/player.gd" id="1_g2els"]
[ext_resource type="PackedScene" uid="uid://cdojqe2m4kxx1" path="res://scenes/attacks/attack_sword.tscn" id="3_qhqgy"]
[ext_resource type="PackedScene" uid="uid://dfikvj27k01tu" path="res://scenes/weapons/weapon_sword.tscn" id="3_qhqgy"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3vyb7"]
radius = 8.0
@@ -22,9 +22,6 @@ region_rect = Rect2(0, 104, 16, 14)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_3vyb7")
[node name="AttackSword" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_qhqgy")]
player = NodePath("..")
[node name="PickupArea" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 24
@@ -33,4 +30,6 @@ monitorable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="PickupArea"]
shape = SubResource("CircleShape2D_qhqgy")
[node name="WeaponSword" parent="." instance=ExtResource("3_qhqgy")]
[connection signal="area_entered" from="PickupArea" to="." method="_on_pickup_area_area_entered"]