game: add weapon base and sword
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@@ -2,7 +2,7 @@
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[ext_resource type="Texture2D" uid="uid://5x5wimok8uw2" path="res://assets/sprites/roguelikeChar_transparent.png" id="1_3vyb7"]
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[ext_resource type="Script" uid="uid://cvqaxckx4num3" path="res://scenes/player.gd" id="1_g2els"]
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[ext_resource type="PackedScene" uid="uid://cdojqe2m4kxx1" path="res://scenes/attacks/attack_sword.tscn" id="3_qhqgy"]
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[ext_resource type="PackedScene" uid="uid://dfikvj27k01tu" path="res://scenes/weapons/weapon_sword.tscn" id="3_qhqgy"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_3vyb7"]
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radius = 8.0
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@@ -22,9 +22,6 @@ region_rect = Rect2(0, 104, 16, 14)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_3vyb7")
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[node name="AttackSword" parent="." node_paths=PackedStringArray("player") instance=ExtResource("3_qhqgy")]
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player = NodePath("..")
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[node name="PickupArea" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 24
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@@ -33,4 +30,6 @@ monitorable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PickupArea"]
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shape = SubResource("CircleShape2D_qhqgy")
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[node name="WeaponSword" parent="." instance=ExtResource("3_qhqgy")]
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[connection signal="area_entered" from="PickupArea" to="." method="_on_pickup_area_area_entered"]
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