game: add weapon base and sword
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://bjg50n7aab3ng"]
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[gd_scene load_steps=9 format=3 uid="uid://bjg50n7aab3ng"]
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[ext_resource type="Script" uid="uid://brb4ssksmtq8k" path="res://scenes/main.gd" id="1_jyhfs"]
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[ext_resource type="PackedScene" uid="uid://4xha2nhf8fya" path="res://scenes/test_level.tscn" id="1_o5qli"]
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@@ -7,6 +7,7 @@
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[ext_resource type="PackedScene" uid="uid://dy73qrxcgrwg3" path="res://scenes/managers/enemy_manager.tscn" id="5_tbgi4"]
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[ext_resource type="PackedScene" uid="uid://bbev8m5g0p3a3" path="res://scenes/pickups/pickup_magnet.tscn" id="6_tefeu"]
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[ext_resource type="PackedScene" uid="uid://cr8gj1dlloamp" path="res://scenes/pickups/pickup_hp.tscn" id="7_o6xl0"]
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[ext_resource type="PackedScene" uid="uid://c2o1lpm4pimpr" path="res://scenes/managers/projectile_manager.tscn" id="8_tipki"]
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[node name="Main" type="Node2D"]
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script = ExtResource("1_jyhfs")
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@@ -32,3 +33,5 @@ position = Vector2(1697, 414)
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[node name="PickupHP" parent="." instance=ExtResource("7_o6xl0")]
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position = Vector2(1678, 939)
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[node name="ProjectileManager" parent="." instance=ExtResource("8_tipki")]
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