game: add magnet pickup

This commit is contained in:
2025-08-20 04:35:40 +02:00
parent 515e2a53e0
commit 702080af59
13 changed files with 119 additions and 5 deletions

View File

@@ -0,0 +1,24 @@
[gd_scene load_steps=4 format=3 uid="uid://dr80h4envloce"]
[ext_resource type="Script" uid="uid://bo2oowrbsp2k8" path="res://scenes/pickups/pickup_base.gd" id="1_oto2a"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_rs1tx"]
size = Vector2(10, 10)
[sub_resource type="CircleShape2D" id="CircleShape2D_oto2a"]
radius = 3.16228
[node name="PickupBase" type="Node2D" groups=["pickup"]]
script = ExtResource("1_oto2a")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-1, 1)
texture = SubResource("PlaceholderTexture2D_rs1tx")
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 16
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_oto2a")