game: adjust max collision for pathfind shape

This commit is contained in:
2025-08-20 22:37:27 +02:00
parent ac8ffdcd96
commit 156da4898e

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@@ -70,5 +70,6 @@ wait_time = 0.5
[node name="ShapeCast2D" type="ShapeCast2D" parent="."] [node name="ShapeCast2D" type="ShapeCast2D" parent="."]
shape = SubResource("CircleShape2D_pkqou") shape = SubResource("CircleShape2D_pkqou")
max_results = 2
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"] [connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]