Files
slopvivors/scenes/managers/ui/pause_ui.gd

33 lines
552 B
GDScript

class_name PauseUI
extends Control
func _ready() -> void:
pass
func toggle_pause_ui() -> void:
if visible:
visible = false
Engine.time_scale = 1.0
return
visible = true
Engine.time_scale = 0
func _on_resume_button_pressed() -> void:
toggle_pause_ui()
func _on_options_button_pressed() -> void:
pass # Replace with function body.
func _on_exit_button_pressed() -> void:
get_tree().quit(0)
func _on_new_game_btuton_pressed() -> void:
var new_scene = load("res://scenes/main.tscn")
get_tree().change_scene_to_packed(new_scene)