Files
slopvivors/scenes/enemies/enemy_rat.gd

30 lines
411 B
GDScript

extends EnemyBase
const NAME_PREFIXES: Array[String] = [
"Sk",
"Sn",
"Gr",
"R",
"Kr",
"V",
"Vr",
]
const NAME_ROOTS: Array[String] = [
"itch",
"abble",
"itter",
"usk",
"arp",
"uzzle",
]
const NAME_SUFFIXES: Array[String] = ["y", "er", "o", "ok", "in"]
func _gen_name() -> String:
return (
"%s%s%s"
% [NAME_PREFIXES.pick_random(), NAME_ROOTS.pick_random(), NAME_SUFFIXES.pick_random()]
)