Files
slopvivors/scenes/main_menu.gd

20 lines
330 B
GDScript

extends Control
const MAIN = preload("res://scenes/main.tscn")
func _ready() -> void:
pass
func _on_new_game_button_pressed() -> void:
get_tree().change_scene_to_packed(MAIN)
func _on_options_button_pressed() -> void:
pass # Replace with function body.
func _on_exit_game_button_pressed() -> void:
get_tree().quit()