Files
slopvivors/scenes/enemies/enemy_rat.gd

33 lines
409 B
GDScript

extends EnemyBase
const NAME_PREFIXES: Array[String] = [
"Sk",
"Sn",
"Gr",
"R",
"Kr",
"V",
"Vr",
]
const NAME_ROOTS: Array[String] = [
"itch",
"abble",
"itter",
"usk",
"arp",
"uzzle",
]
const NAME_SUFFIXES: Array[String] = [
"y",
"er",
"o",
"ok",
"in"
]
func _gen_name() -> String:
return "%s%s%s" % [NAME_PREFIXES.pick_random(), NAME_ROOTS.pick_random(), NAME_SUFFIXES.pick_random()]