class_name MainUI extends Control @onready var pause_ui: PauseUI = $CanvasLayer/PauseUI @onready var player_ui: PlayerUI = $CanvasLayer/PlayerUI @onready var debug_ui: DebugUI = $CanvasLayer/DebugUI @onready var level_up_ui: LevelUpUI = $CanvasLayer/LevelUpUI func _ready() -> void: pause_ui.visible = false player_ui.visible = true level_up_ui.visible = false