[gd_scene load_steps=7 format=3 uid="uid://bn8c0cgecvjxl"] [ext_resource type="Texture2D" uid="uid://5x5wimok8uw2" path="res://assets/sprites/roguelikeChar_transparent.png" id="1_6xk8f"] [ext_resource type="Script" uid="uid://ctigdofipl4q5" path="res://scenes/enemies/enemy.gd" id="1_8e3ao"] [sub_resource type="CircleShape2D" id="CircleShape2D_6xk8f"] radius = 6.7082 [sub_resource type="Animation" id="Animation_8e3ao"] resource_name = "jump" length = 0.7 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, -7)] } [sub_resource type="Animation" id="Animation_38ino"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_38ino"] _data = { &"RESET": SubResource("Animation_38ino"), &"jump": SubResource("Animation_8e3ao") } [node name="Enemy" type="CharacterBody2D" groups=["damagable", "enemy"]] collision_layer = 2 script = ExtResource("1_8e3ao") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_6xk8f") region_enabled = true region_rect = Rect2(17, 53, 16, 14) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_6xk8f") [node name="ContactDamageCD" type="Timer" parent="."] one_shot = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_38ino") }