[gd_scene load_steps=7 format=3 uid="uid://du4dqne3o0d5b"] [ext_resource type="Script" uid="uid://bx43us4qd2vpf" path="res://scenes/xp_orb.gd" id="1_me6n8"] [ext_resource type="Shader" uid="uid://ckjyt0mt0ngk" path="res://assets/shaders/xp_orb.gdshader" id="2_me6n8"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_pkphv"] shader = ExtResource("2_me6n8") shader_parameter/orb_color = Color(0.2, 1, 0.5, 1) shader_parameter/glow_strength = 1.0 shader_parameter/pulse_speed = 2.0 [sub_resource type="Gradient" id="Gradient_me6n8"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_hluwh"] gradient = SubResource("Gradient_me6n8") width = 12 height = 12 [sub_resource type="CircleShape2D" id="CircleShape2D_me6n8"] radius = 4.0 [node name="XPOrb" type="Node2D" groups=["pickup", "xp_orb"]] script = ExtResource("1_me6n8") [node name="Sprite2D" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_pkphv") texture = SubResource("GradientTexture2D_hluwh") [node name="Area2D" type="Area2D" parent="."] collision_layer = 9 monitoring = false [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_me6n8")