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2 Commits
d74831df56
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dc3f8c94f8
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dc3f8c94f8 | |||
f06bf17757
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19
scenes/main_menu.gd
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19
scenes/main_menu.gd
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extends Control
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const MAIN = preload("res://scenes/main.tscn")
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func _ready() -> void:
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pass
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func _on_new_game_button_pressed() -> void:
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get_tree().change_scene_to_packed(MAIN)
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func _on_options_button_pressed() -> void:
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pass # Replace with function body.
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func _on_exit_game_button_pressed() -> void:
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get_tree().quit()
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1
scenes/main_menu.gd.uid
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1
scenes/main_menu.gd.uid
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uid://sd158y3mdmkt
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69
scenes/main_menu.tscn
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69
scenes/main_menu.tscn
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[gd_scene load_steps=4 format=3 uid="uid://cynet50emve6c"]
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[ext_resource type="Script" uid="uid://sd158y3mdmkt" path="res://scenes/main_menu.gd" id="1_l6cm7"]
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[sub_resource type="Gradient" id="Gradient_vue75"]
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colors = PackedColorArray(0.252028, 0.252028, 0.252028, 1, 0.25098, 0.25098, 0.25098, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_l6cm7"]
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gradient = SubResource("Gradient_vue75")
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[node name="MainMenu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_l6cm7")
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[node name="Background" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = SubResource("GradientTexture1D_l6cm7")
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expand_mode = 2
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
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layout_mode = 2
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theme_override_constants/margin_left = 20
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theme_override_constants/margin_top = 20
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theme_override_constants/margin_right = 20
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theme_override_constants/margin_bottom = 20
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[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
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layout_mode = 2
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theme_override_constants/separation = 10
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[node name="NewGameButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "New game"
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[node name="OptionsButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "Options"
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[node name="ExitGameButton" type="Button" parent="PanelContainer/MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "Exit game"
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[connection signal="pressed" from="PanelContainer/MarginContainer/VBoxContainer/NewGameButton" to="." method="_on_new_game_button_pressed"]
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[connection signal="pressed" from="PanelContainer/MarginContainer/VBoxContainer/OptionsButton" to="." method="_on_options_button_pressed"]
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[connection signal="pressed" from="PanelContainer/MarginContainer/VBoxContainer/ExitGameButton" to="." method="_on_exit_game_button_pressed"]
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