chore: gdformat bleed changes

This commit is contained in:
2025-08-23 20:52:29 +02:00
parent 2bd83504f2
commit d74831df56
7 changed files with 14 additions and 6 deletions

View File

@@ -3,5 +3,6 @@ extends Resource
var enemy: EnemyBase
func apply(enemy: EnemyBase) -> void:
push_error("%s does not implement apply" % self)

View File

@@ -11,10 +11,12 @@ var _enemy: EnemyBase
const PUDDLE = preload("res://scenes/puddle.tscn")
func _init(enemy: EnemyBase, bleed_damage: float, duration: float):
damage = bleed_damage
_timer = Timer.new()
func apply(enemy: EnemyBase) -> void:
enemy.effects.append(self)
while _remaining_ticks > 0:
@@ -26,5 +28,6 @@ func apply(enemy: EnemyBase) -> void:
p.global_position = enemy.global_position
enemy.effects.erase(self)
static func _is_bleeding(enemy: EnemyBase) -> bool:
return false