game: add elapsed time to ui

This commit is contained in:
2025-08-19 14:56:22 +02:00
parent a9ad276846
commit c765368c03
3 changed files with 25 additions and 3 deletions

View File

@@ -2,11 +2,15 @@ extends Node2D
@onready var main_ui: MainUI = $MainUI
@onready var main_camera: Camera2D = $MainCamera
var elapsed_time: float = 0.0
func _ready():
GlobalConst.sig_debug_camera_zoom.connect(debug_zoom)
Engine.time_scale = 1.0
func _process(delta: float) -> void:
elapsed_time += delta
main_ui.player_ui.set_elapsed_time(elapsed_time)
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("ui_cancel"):