game: tweak enemy movement
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@@ -56,7 +56,6 @@ shape = SubResource("CircleShape2D_satqt")
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[node name="TargetCast" type="RayCast2D" parent="." groups=["damagable", "enemy"]]
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enabled = false
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collision_mask = 3
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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