game: use new xp orb sprite

This commit is contained in:
2025-08-20 02:32:52 +02:00
parent 538212c2e6
commit a4b92a0da0

View File

@@ -1,21 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://du4dqne3o0d5b"]
[ext_resource type="Script" uid="uid://bx43us4qd2vpf" path="res://scenes/xp_orb.gd" id="1_me6n8"]
[ext_resource type="Texture2D" uid="uid://crty0t7ryksqn" path="res://assets/sprites/xp_orb.png" id="1_pkphv"]
[ext_resource type="Texture2D" uid="uid://c0g255217x10l" path="res://assets/sprites/xp_orb_small.png" id="2_me6n8"]
[sub_resource type="CircleShape2D" id="CircleShape2D_me6n8"]
radius = 7.0
radius = 5.0
[node name="XPOrb" type="Node2D" groups=["xp_orb"]]
script = ExtResource("1_me6n8")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_pkphv")
position = Vector2(-1, 1)
texture = ExtResource("2_me6n8")
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 9
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(0, -1)
shape = SubResource("CircleShape2D_me6n8")