game: add enemy mods
This commit is contained in:
@@ -13,13 +13,13 @@ signal lvlup_picked(mod: PlayerStatsModifier)
|
||||
|
||||
func _ready() -> void:
|
||||
match mod.rarity:
|
||||
GlobalConst.ModRarity.NORMAL:
|
||||
GlobalConst.Rarity.NORMAL:
|
||||
upgrade_name.add_theme_color_override("font_color", Color.WHITE)
|
||||
GlobalConst.ModRarity.RARE:
|
||||
GlobalConst.Rarity.RARE:
|
||||
upgrade_name.add_theme_color_override("font_color", Color.DODGER_BLUE)
|
||||
GlobalConst.ModRarity.EPIC:
|
||||
GlobalConst.Rarity.EPIC:
|
||||
upgrade_name.add_theme_color_override("font_color", Color.DARK_ORCHID)
|
||||
GlobalConst.ModRarity.LEGENDARY:
|
||||
GlobalConst.Rarity.LEGENDARY:
|
||||
upgrade_name.add_theme_color_override("font_color", Color.DARK_ORANGE)
|
||||
|
||||
upgrade_name.text = mod.title
|
||||
|
Reference in New Issue
Block a user