game: add enemy mods
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@@ -9,9 +9,9 @@ extends CharacterBody2D
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@onready var contact_damage_cd: Timer = $ContactDamageCD
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@onready var animation_player: AnimationPlayer = $AnimationPlayer
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var move_speed: float
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var health: float
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var max_health: float
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var move_speed: float = default_move_speed
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var health: float = default_max_health
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var max_health: float = default_max_health
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var god_mode: bool = false
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var is_dead: bool = false
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