game: add shader to indicate low hp
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@@ -12,6 +12,10 @@ signal sig_debug_stats_set(key: String, value: String)
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signal sig_stop_spawning(value: bool)
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@warning_ignore("unused_signal")
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signal sig_set_spawn_rate(value: float)
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@warning_ignore("unused_signal")
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signal sig_on_player_hp_change(hp: float, max_hp: float)
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@warning_ignore("unused_signal")
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signal sig_toggle_low_hp_shader(toggled_on: float)
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const GROUP_ENEMY = "enemy"
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const GROUP_DAMAGEABLE = "damagable"
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