game: remove old debug prints
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@@ -14,7 +14,6 @@ func _process(delta: float) -> void:
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("ui_cancel"):
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print_debug("pause")
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main_ui.pause_ui.toggle_pause_ui()
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if event.is_action_pressed("debug_menu"):
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main_ui.debug_ui.toggle()
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