game: add spawn rate to debug ui
This commit is contained in:
@@ -14,7 +14,6 @@ func _process(delta: float) -> void:
|
||||
elapsed_time += delta
|
||||
main_ui.player_ui.set_elapsed_time(elapsed_time)
|
||||
|
||||
|
||||
func _unhandled_input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("ui_cancel"):
|
||||
main_ui.pause_ui.toggle_pause_ui()
|
||||
|
Reference in New Issue
Block a user