game: remove old debug prints

This commit is contained in:
2025-08-20 09:46:53 +02:00
parent 98e7753014
commit 051406cf40
3 changed files with 0 additions and 3 deletions

View File

@@ -102,7 +102,6 @@ func draw_random_mod(fortune: float = 1.0) -> PlayerStatsModifier:
mod.description = choice["description"]
mod.internal_name = choice["internal_name"]
mod.tex = choice["tex"]
print_debug("gc: %s" % mod.tex)
mod.title = choice["name"]
return mod

View File

@@ -25,7 +25,6 @@ func _ready() -> void:
upgrade_name.text = mod.title
upgrade_description.text = mod.description
upgrade_tex.texture = mod.tex
print_debug("tex: %s" % mod.tex)
func _on_pick_button_pressed() -> void:

View File

@@ -42,7 +42,6 @@ func update_xp():
push_error("cant update xp, no player found")
var current_xp = player.player_stats.get_final("current_xp", player.modifiers)
var max_xp = player.player_stats.xp_required_for_level()
print_debug("updating xp bar: %s-%s" % [current_xp, max_xp])
wanted_xp_value = current_xp
wanted_xp_max = max_xp