game: add shooting
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@@ -4,8 +4,8 @@ extends CanvasLayer
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var stats: Dictionary = {}
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func add_stat(name: String, value: String):
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stats[name] = value
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func add_stat(key: String, value: String):
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stats[key] = value
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func _process(delta: float) -> void:
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debug_text.clear()
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