game: add bullet and impacts

This commit is contained in:
2025-08-15 04:08:08 +02:00
parent 4ccc962e34
commit 3d54d70e44
19 changed files with 411 additions and 10 deletions

View File

@@ -0,0 +1,14 @@
shader_type spatial;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
}
//void light() {
// // Called for every pixel for every light affecting the material.
// // Uncomment to replace the default light processing function with this one.
//}